Archive for April, 2016

I have less than ten hours to teach a dozen surly high schoolers to go from opening their notepads to writing Tetris. This is the objective: to give them enough HTML, CSS, and Javascript to be able to write a very simple video game. Here’s what I told them: A high school programming class and […]

As most people know, I’m a Lisp fanboy. Which is somewhat surprising as I tend to think that it’s one of my weakest languages, and whenever I’m reminded that Common Lisp is a Lisp-2 I get the heebie-jeebies; I really like single namespace languages. (I tend not to think of C as a namespace language; […]


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